|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
Class Summary | |
---|---|
ActuatorDevice | An abstract actuator - base class for all actuators. |
Agent | This is the base class for all robot and is considered to be a heavy agent. |
Arch | An Arch object to put in the environement. |
BallAgent | |
BaseObject | Base class for all objects added in the environment. |
BlockWorldCompositeObject | Base classt for all composite block world objects (arch...). |
BlockWorldObject | Base Object for all simple block world objects (box,wall.). |
Box | A box object which can be put in the environment. |
CameraSensor | This class represents a CameraSensor. |
ChaosAgent | |
CherryAgent | This simple agent can be used for 'pacman' expermiment. |
DefaultKinematic | This is the standard kinematic with two control parameters : translation and rotation. |
Device | A abstract device, base class for sensorDevice and ActuatorDevice. |
DifferentialKinematic | This class models the differential drive kinematic common. |
EnvironmentDescription | This class is intend to describe easily a the world and its components. |
ErraticGoalAgent | |
Eye | |
Factory | Not used yet |
FrameMeter | |
Geometry | |
GripperActuator | experimental. |
KheperaRobot | A KheperaRobot Agents. |
KinematicModel | This is the base class for all agent's kinematic. |
LampActuator | A lamp which can be turn on or off or blink. |
LightSensor | This class models a single light sensor. |
Lock | A Simple lock for mutual exclusion. |
MouseOrbiter | Manages changes of the view point view under the control of mouse movement. |
PhysicalEngine | Centralize resources and algorithms related to physical interactions. |
PickSensor | Base class for all sensors using picking. |
Plan | |
RangeSensorBelt | This class models a circular belt of range sensors : Sonar , Bumpers (future : Laser, Ir). |
Robot | |
RobotFactory | A helper class to aid building robot bodies and sensors. |
SensorData | |
SensorDevice | An abstract sensor. |
SensorMatrix | A luminance Matrix : a 2d array of normalized luminances. |
SimpleAgent | This is the base class for all kinds of physical agents. |
Simulator | The Simulator class. |
StaticObject | Base Object for all block world objects (box,wall,arch ...). |
StraightGoalAgent | |
StraightGoalLoopAgent | |
Util | |
Wall | A wall which can be put in the environnement. |
World | Represents a 3d world - this class use intensively JAVA3D. |
WorldFactory |
|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |