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Packages that use BaseObject | |
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simbad.demo | |
simbad.gui | |
simbad.holodeck | |
simbad.sim |
Uses of BaseObject in simbad.demo |
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Subclasses of BaseObject in simbad.demo | |
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class |
AvoidersDemo.Robot
|
class |
BaseDemo.Robot
|
class |
BlinkingLampDemo.Robot
|
class |
BumpersDemo.Robot
|
class |
DifferentialKinematicDemo.Robot
|
(package private) class |
ImagerDemo.DemoRobotImager
|
class |
KheperaDemo.Robot
|
(package private) class |
LightSearchDemo.Robot
|
class |
NeuralAgentDemo.Robot
|
class |
PickCherriesDemo.Robot
The robot used in the demo. |
class |
PushBallsDemo.Robot
|
class |
SimplestDemo.Robot
|
class |
SingleAvoiderDemo.Robot
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Uses of BaseObject in simbad.gui |
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Subclasses of BaseObject in simbad.gui | |
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class |
Test.Robot
|
class |
Test2.Robot
The robot used in the demo. |
class |
TestBackgroundMode.MyRobot
|
class |
TestSimbatch.MyRobot
|
Uses of BaseObject in simbad.holodeck |
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Subclasses of BaseObject in simbad.holodeck | |
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class |
NeuralAgent
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Uses of BaseObject in simbad.sim |
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Subclasses of BaseObject in simbad.sim | |
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class |
ActuatorDevice
An abstract actuator - base class for all actuators. |
class |
Agent
This is the base class for all robot and is considered to be a heavy agent. |
class |
Arch
An Arch object to put in the environement. |
class |
BallAgent
|
class |
BlockWorldCompositeObject
Base classt for all composite block world objects (arch...). |
class |
BlockWorldObject
Base Object for all simple block world objects (box,wall.). |
class |
Box
A box object which can be put in the environment. |
class |
CameraSensor
This class represents a CameraSensor. |
class |
ChaosAgent
|
class |
CherryAgent
This simple agent can be used for 'pacman' expermiment. |
class |
Device
A abstract device, base class for sensorDevice and ActuatorDevice. |
class |
ErraticGoalAgent
|
class |
Eye
|
class |
GripperActuator
experimental. |
class |
KheperaRobot
A KheperaRobot Agents. |
class |
LampActuator
A lamp which can be turn on or off or blink. |
class |
LightSensor
This class models a single light sensor. |
class |
PickSensor
Base class for all sensors using picking. |
class |
RangeSensorBelt
This class models a circular belt of range sensors : Sonar , Bumpers (future : Laser, Ir). |
class |
Robot
|
class |
SensorDevice
An abstract sensor. |
class |
SimpleAgent
This is the base class for all kinds of physical agents. |
class |
StaticObject
Base Object for all block world objects (box,wall,arch ...). |
class |
StraightGoalAgent
|
class |
StraightGoalLoopAgent
|
class |
Wall
A wall which can be put in the environnement. |
Methods in simbad.sim with parameters of type BaseObject | |
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protected void |
BaseObject.addChild(BaseObject object)
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void |
World.addObjectToPickableSceneBranch(BaseObject obj3d)
Adds a 3D object to the world. |
void |
World.attach(BaseObject obj3d)
attach a 3d object to the scenegraph. |
void |
World.detach(BaseObject obj3d)
Detach a previously attached object from the scenegraph. |
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